Terran Wiki

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Heathen Engineering's Terran's presents its HUD as the 'Terran ITS' or Integrated Technology Systems. In the game world you are a Terran pilot and are physically and mentally part of your ship. The ITS is the view your pilot sees - not dissimilar to an Augmented Reality UI or Virtual Reality UI concept. Terrans, while advanced, are still 'human' at the base level and sort and organize information just as we do today. The ITS thus takes on much of the same feel and functionality as a real world desktop computer operating system and has many of the same functions and limitations.
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Heathen Engineering's Terran's presents its HUD as the 'Terran ITS' or Integrated Technology Systems. In the game world you are a Terran pilot and are physically and mentally part of your ship. The ITS is the view your pilot sees not dissimilar to an Augmented Reality UI or Virtual Reality UI concept. Terrans while advanced are still 'human' at the base level and sort and organize information just as we do today. The ITS thus takes on much of the same feel and functionality as a real world desktop computer operating system and has many of the same functions and limitations.
   
When in space the ITS switches to an 'Observer' view, being effectively a 3D person orbital camera. In the space view or 'Observer' view the camera can be controlled by simply moving the mouse, and its 'behaviour' can be toggled switching it between several defined views such as Free (orbital), Fixed (over the shoulder) and Forward (similar to first person).
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When in space the ITS switches to an 'Observer' view being effectively a 3D person orbital camera. In the space view or 'Observer' view the camera can be controlled by simply moving the mouse and its 'behaviour' can be toggles switching it between several defined views such as Free (orbital), Fixed (over the solder) and Forward (similar to first person).
   
While controlling the ship from the Observer the secondary (right click by default) will slow time and allow you to use the menus of the Observer UI to issue orders to fleet members, change targets and weapons and so on. Note that this does not stop time, but does prevent movement and manual fire control; the degree to which time is slowed depends your character's skill and development.
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While controlling the ship from the Observer the secondary (right click by default) will slow time and allow you to use the menus of the Observer UI to issue orders to fleet members, change targets and weapons and so on. Note that this does not stop time and does prevent movement and manual fire control, the degree to which time is slowed depends your characters skill and development.
   
 
==Getting Started==
 
==Getting Started==
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